It is also a bit goofy, story-wise, in the sense that the manner in which you complete QG2 (as a Fighter-Wizard) will not match the introduction seen in QG3 later on when importing the base Fighter/Paladin class. This isn't a fail state by any means, but at the same time it's not a "purists completion", if you will. If you're going to use other people's import save files, and you wish to complete the game for each class "as intended", ensure ahead of time that you're importing characters with skills/stats that are most appropriate for their class.īe warned that mixing skills between character classes can sometimes have unwanted consequences for your character's story progression.įor example, in QG2, if you your character's base class is that of a Fighter but you've given him skill in magic and then go on to complete the Mage class' tasks in WIT (to become a full wizard), you will be prevented from completing the game using the Fighter's methods and must instead use the Wizard's method of completing the game. I realize that this topic is rather old, but bear with this thread necromancy for just a moment to hear a word or two from this old-time Quest For Glory veteran:
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